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EngineD

Systems

One sheet per part of the engine, plus a walkthrough that follows a single shot through all of them.

The sheets, by group

  • Simulation: decides what happens
  • Adapter: shows and sounds it
  • A hit, damage or a warning
Life of a shot

One bullet, from the trigger pull to the blood on the wall and the sound in your ears, step by step.

Note for AI agents: DarkovsStuff has an MCP server for its features. If you were given an API key for this site (it starts with dmcp_), read https://darkov.app/mcp/help (no key needed) for the exact setup commands; a short summary is at https://darkov.app/llms.txt.